Rosewill RNX-G300EX Manuel de l'opérateur Page 8

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4 Super Shuffle Operating Manual
Crazy Shuffle: This game plays similar to a Highscore
game except that the playing area is vastly different.
The end of the board has 16 squares with numbers listed
between 2 and 9. Each player throws all of his pucks. Each
square is worth 100 times the value listed (2=200, 9=900).
Hangers are worth double!
The puck needs to make it past the foul line to stay in play.
A puck must completely cross into the 100 spot to score
any points.
At the end of a players turn, his score is tallied, and all
pucks are removed and all the squares are shuffled for the
next player. The player with the highest score after 8
rounds wins.
Leader of the Puck: This is a classic count up game. The
person with the most points at the end of 8 rounds wins.
Unlike the KnockOff games, each player throws all of
their pucks on their turn.
First to 21: Play as a normal high score game, except, the
first to 21 points wins. Unlike the KnockOff games, each
player throws all of their pucks on their turn.
C. League
Play League: This menu will contain a list of leagues for
players to choose from. The league is created by the
League Coordinator in LeagueLeader.
View League Standings: The players use this menu to
view the standings for a specific league. The standings file
is generated in LeagueLeader by the League Coordinator.
View League Schedule: The players use this menu to
view when and where their next match is and who they
play. The league schedules found here will list the match-
es throughout the whole league. Like all league files, the
schedules are generated by the League Coordinator in
League Leader.
D. Tournament
The Super Shuffle shuffleboard has a built in tournament
mode. It will play between 3 and 8 players. For more info
see section 3.4.
E. Return
Selecting this menu will cause the Super Shuffle to enter
Attract Mode. Attract Mode is where all the ads and attract
screens are displayed and cycled through.
4.3 Setup Mode
To enter the Setup Mode, unlock and slide back the play-
ing field then press the Service Button in the coin door.
You can also get into the Set Up Menu if you have an
Operator Button (see HotButton Setup).
All game options and hardware tests are selectable through
software via the Setup Mode. The following are descrip-
tions of the various options available in Setup mode. Use
these descriptions as references and follow the instructions
on the screen to make changes or view the settings. The up
and down buttons are used to navigate menus and the enter
button to make selections or changes.
A. Machine Setup Menu
Language Setup: Used to set the display language on the
machine.
Time Settings Menu: Used to access current date and
time, Happy Hour and Hours of Operation time settings.
Set Time/Date: Used to set the machine’s clock and
internal calendar.
Happy Hour Time SetupAllows the operator to offer
reduced game pricing for a set period each day. To
activate this feature, the time period must be set on
this screen and Happy Hour set in the Price Settings
screen.
Hours of Operation Setup: Setting the location’s
Hours of Operation will allow the machine to enter
sleep mode outside normal business hours. In Sleep
Mode the monitor screen will blank out. While in
Sleep Mode, inserting a coin or pressing any button
will return the machine to Normal Mode.
Coin Slot Assignment: Used to set coins per credit and
credits per coin. Adjust the number of coins that have to be
inserted to register the number of credits shown or adjust
the number of credits that will register for the number of
coins shown. Default: 1 coin = 1 credit.
Give This Machine A Name: Used to input a “human
friendly” name for each machine.
Free Play: Used to set free play on or off.
Adjust Volume: Allows the operator to adjust the speak-
er volume.
Collector Settings: By entering in a password in this
menu, you will enable a collector to access their reports
from the main game screen or attract screen by holding
down all 3 buttons at the same time and entering in the cor-
rect pasword.
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